This page is part of the archive of my Knights of the Compiler blog.

First level done!

Date published: Sunday, February 24, 2013

The first level I designed for OP GO. Looking back, maybe I should’ve built a level editor…

I’m done with the game’s “engine”, so now I have to focus on polishing the game’s looks and adding content. As for content, I finished designing the first level! You can see it in the picture. Since I don’t have that much spare time I haven’t made a level editor, so that’s why I’m using just plain pen and paper. There will be five levels total, including a tutorial that will showcase the broad collection of enemies and tactics that can be used to beat the game.

Typing a post on a smartphone is NP-Hard, man.

Generated with BYOB. License: CC-BY-SA. This page is designed to last.

[ This site is part of the UT webring ]

no ai webring previous random next a white rectangular box with a dashed outline with the words 'the no ai webring' in the centre, with a parenthetical question mark next to it and two arrows pointing left and right to either side